Degree Apprentice Games Client Developer

Gaming Realms Plc
Wivenhoe Park, Colchester, CO4 3SQ
£19,000.00 - £20,000.00 annually
13 Aug 2019
01 Sep 2019
Role Type
Apprenticeship, Degree
Start Date
As part of the Slingo Originals games studio, you will be responsible for the development of new innovative gaming concepts, in accordance with the company roadmap, and providing ongoing support for content released on the live platforms.

You will be working in an Agile environment, collaborating with product owners, client developers, devops and QA teams. You will be an active participant in developing an idea into a final product. As a highly motivated individual you will also be interested in learning and investigating new technologies and be comfortable suggesting ways to improve our technology platform.

We are regulated by the Gaming Commission so we have to be compliant in everything we do, and we are passionate about creating high quality games.

Bringing your own ideas, tools and experiences to the role is an essential part of what makes our development team so effective. Everyone has their own unique skill set.

Key Responsibilities:
  • Learn how to develop and maintain our in-house HTML5 games to a detailed product specification using Pixi.js.
  • Implementation and preparation of localised game assets and language elements
  • Passionate about games and a keen interest in game-play mechanics
  • Keen to learn how to write high quality code that is robust, well tested and easy to maintain
  • Self-driven learning and investigating and suggesting new ways to improve our tech platform
  • Follow our guidelines and development standards

What's most important is that you are an intelligent individual with a passion for computing, programming and problem solving.

We are looking for someone with a keen interest in gaming and maybe some initial experience in HTML5 game development.

Requirements and prospects

Desired skills

  • Some initial experience in HTML5 games development (desirable)

We work with the following key technologies:

Typescript, Pixi.js, TexturePacker, Grunt, Bower, IDEA, TexturePacker, Git, Jenkins, Jira, Angular

It is not necessary for you to have an understanding of these technologies at this point, but it would be advantageous if you researched these.

Personal qualities

  • A problem solver
  • Enthusiastic
  • Team player
  • Passion for programming
  • Full of ideas

Desired qualifications

You should have (or expect to achieve in Summer 2019) excellent 'A' levels, or equivalents, which would meet University entry requirements:
  • A-Levels: BBB
  • GCSE Mathematics: C
  • GCSE English Language: C
  • BTEC National Diploma: DDM
  • IB: 30 points, including Standard Mathematics grade 4

Future prospects

To be considered at the end of the Apprenticeship.

Things to consider

When we're looking for developers, we want to make sure we have the best people for the job, and that means we need to get to know you.

Our interview process will involve a technical assessment, so you'll be given a small task to complete online, and/or a short questionnaire. Then we'll get you back to the studio for a chat, as well as going through your task with you and having a technical discussion about your ideas and solutions.

For the first term (October-December)of Year 1 and 2, you will be based at the University of Essex and you will need to attend full time. The rest of the time will be spent working and undertaking distance learning. You will also need to attend University of Essex during the examination period.

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